Jul 12, 2016 - Summary: I received a theme code from Amazon. When redeeming the code, it says the code has expired. Amazon says this should not be the.
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Theme creation and application tutorial
If you'd like to apply a theme on your 3DS, you'll need access to The Homebrew Launcher, or CFW. For instructions on how to access The Homebrew Launcher, visit this site.
Before starting this section, you will need:
Photoshop or an alternative image editing software
An archive program such as WinRAR
Step 1: Download these PSD templates I created and then extract them from the archive. If you don't have Photoshop, you can also download them as PNG files here.
Step 2: Open the file Real Top.PSD in Photoshop.
Step 3: Create or import the image you want to use as the background image for the top screen. The red areas in the PSD file are areas that will be covered by the 3DS's icons. Note that some icons are actually semi-transparent and some are not visible all the time (such as the camera and screenshot icons), so don't leave those areas blank. The blue areas are areas that are visible when the 3D effect is turned on, but can't be seen when the 3D effect is off.
Step 4: Once the top screen image is done, make sure to make the overlay layer invisible and then save the image as either a BMP or a PNG. (You can also use a JPEG, but it will probably compress the image in undesirable ways and won't look quite the same once it's on the 3DS.)
Usagi 3DS Theme Editor
Support/Discussion Topic at GBATemp
WPF Based, Theme Editor for Nintendo 3DS
- Requires .NET Framework 4.5
Features
- Image Palette: Select colors from the (up to) 20 most used colors on the Top/Bottom Screen Background Images
- Animated Live Preview: See Changes in Realtime, Animation is Toggleable
- BGM Preview: Preview Only, No BCSTM Conversion Support
- Exports Preview Image: Upon Exporting, preview.png will be generated
- Image Dithering: Reduced Banding, Bayer8x8 Ordered, Example (2x Nearest Neighbor)
- Top Screen Render Modes: None, Solid Color, Solid Color & Texture, Texture
- Bottom Screen Render Modes: None, Solid Color, Texture
- Top Screen Frame Types: Fixed, Slow/Fast Scroll
- Bottom Screen Render Modes: Fixed, Slow/Fast Scroll, Flip/Bounce Tiled
- Bottom Screen UI Elements: Folder and Icon Borders, Solid Color and Textured
- Experimental CWAV Manager: Add Sound Effects to your themes, optional support for ctr_WaveConverter (Required for Wav Conversion)
- SMDH Generation: Loads/Creates info.smdh file for CHMM2
- Theme Sender: Sends Themes over Network to CHMM2
Localization
Download Codes For 3ds Themes For Kids
Avaiable on the Following Languages:
- English
- Portuguese (Brazil)
- Spanish (by dsoldier @ GBATemp)
- Italian (by RayFirefist @ GBATemp)
- French (by Kerouz @ GBATemp)
ThemeEditor Common
Object Oriented, Standalone Library for Handling the Theme Files
- Requires .NET Framework 4.5
Free Nintendo 3ds Codes
Features
- LZ11 De/Compression
- Texture Encoding/Decoding
- Image Data Operations: Dithering, Blitting, Rotating, Palette Generation, Grayscale
- Theme Reading/Writing
Download Codes For 3ds Themes
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Credits
Download Codes For 3ds Themes For Windows 10
- Halley Comet Software - vgmstream - BGM Preview
- Reisyukaku - YATA - LZ11 De/Compression, Texture Decoding
- kwsch - pk3DS - LZ11 De/Compression
- Barubary - DSDecmp - LZ11 De/Compression
- 3DBrew WIKI - WIKI - File Formats Specification